Sunday, December 20, 2009

Futsunushi

Portrayal of Futsunushi in Persona 4
Futsunushi (フツヌシ, Futsunushi) is a demon and a Persona in the Devil Summoner series and the Persona series.

History

Futsunushi-no-kami (経津主神) is a Shinto kami of swords. He is regarded as the personification of the sword Futsu-no-mitama.

Profile

Futsunushi appears as the Ultimate Persona of the Chariot Arcana Social Link in Persona 4. He is available to be summoned once the Protagonist reaches Lv. 80 or above and competed the Chariot Arcana Social Link. Futsunushi's fusion prerequisite requires the Protagonist to perform a Cross-Spread Fusion consists of Ares, Triglav, Kin-Ki, Atavaka , and Neko Shogun in the Velvet Room.
Futsunushi also holds the distinction of learning the unique passive skill Ali Dance throughout the whole game.

Stasts
LVL Arcana ST MA EN AG LU
80 Chariot 59 38 61 44 45
Inherit Resists Block Absorbs Reflects Weak
Phys None Phys None None Dark

Skills
Skill Effect Cost Level
Primal Force Inflicts severe Physical damage upon one enemy. 22% HP Innate
Power Charge Charges the potential damage for the next Physical skill used. 15 SP Innate
Matarukaja Increases all allies' Attack for 3 turns. 12 SP Innate
Apt Pupil Increases occurrences of landing a critical hit. Passive Ability 82
Null Dizzy Becomes immune the 'Dizzy' status. Passive Ability 83
Ali Dance Halves all enemies' accuracy. Passive Ability 84
Arms Master Halves all Physical skills' HP cost. Passive Ability 85
Firm Stance Halves all damage received; but user can never dodge. Passive Ability 86

Eligor

Eligor current portrayal

Eligor (エリゴール, Erigooru) is a recurring demon in the series.

Profile

Shin Megami Tensei Nocturne

Eligor is found in the Assembly of Nihilo where he prevents the Hito-Shura from entering until the plot has progressed by meeting Gozu-Tennou. After entering the Assembly of Nihilo proper, he shows up to fight the Hito-Shura 2 times, 3 if he opens a specific chest, and summons a different group of demons to assist him each time. Despite Eligor's boss stats, he can be fused before he fought. Eligor later randomly appears in random encounters in the Labyrinth of Amala

Persona 4

Eligor may be obtained in its pure condition from Shuffle Time within the Steamy Bathhouse dungeon.

Stats

Shin Megami Tensei II

File:SMT2-Eligor.gif ClanHP: MP: NOA: MAG: STR: INT: MGC: STM:
Datenshi259 57 1 - 5 116 12 6 7 10
Level AGL: LCK: ATK: HIT: DEF: AVD: MPW: MEF:
298 5 82 55 78 53 8 7

Shin Megami Tensei: If...

File:SMTif-Eligor.gif ClanHP: MP: NOA: MAG: STR: INT: MGC: STM:
Datenshi214 175 1 - 4 96 12 7 7 10
Level AGL: LCK: ATK: HIT: DEF: AVD: MPW: MEF:
246 4 72 46 68 44 8 8

Persona 4

LVL Arcana ST MA EN AG LU
12 Chariot 11 6 13 8 5
Inherit Resists Block Absorbs Reflects Weak
Physical Physical Dark None None Light

Skills

Persona 4

Skill Effect Cost Level
Poison Skewer Low Phys damage + Poison to one enemy 9% HP Innate
Agi Inflicts light fire damage upon one enemy. 3 SP Innate
Maragi Inflicts light fire damage upon all enemies. 10 SP 13
Arm Chopper Low Phys damage x2 + Fear to one enemy. 9% HP 14
Fire Boost Strengthen Fire attacks by 20% Passive 15
Soul Break 25% chance of inflicting the Exhaustion ailment, single target Passive 16
Resist Exhaust Lessens instances of succumbing to Exhaustion attacks. Passive 17

Chimera

Chimera as it appears in Shin Megami Tensei
Chimera (キマイラ, Kimaira) is a recurring demon in the series, based on Greek mythology.

History
In Greek mythology, Chimera is the offspring of Typhon and Echidna, the mother of beasts, and is the sibling of Cerberus and Orthrus. This monster breathes fire and is made up of parts from different animals; the general ones being the body and head of a lion, with a goat's head sprouting in the middle, and a snake's head for a tail. Other accounts include the Chimera being a three-headed animal, with a dragon being the third head.

Stats
Shin Megami Tensei
File:SMT-ChimeraSpr.gif ClanHP: MP: NOA: MAG: STR: INT: MGC: STM:
Shinjuu650 90 1 - 3 0 29 9 11 18
Level AGL: LCK: ATK: HIT: DEF: AVD: MPW: MEF:
5521 13 128 28 61 22 12 10

Persona 3
LVL Arcana ST MA EN AG LU
9 Chariot 8 4 9 8 5
Inherit Resists Block Absorbs Reflects Weak
Slash Strike, Fire None None None Ice
List of Skills
Skill Cost Effect Level
Cleave 7% HP Inflicts a small amount of Slash damage on one enemy. Innate
Agi 3 SP Inflicts a small amount of Fire damage on one enemy. Innate
Bewilder 5 SP 25% chance of inflicting the Distress ailment on one enemy. Innate
Sonic Punch 9% HP Inflicts a small amount of Strike damage on one enemy. 11
Rakunda 6 SP Decreases an enemy's Defense for 3 turns. 12
Auto-Tarukaja Passive Begin the battle with Tarukaja cast on yourself. 14

Atavaka

Atavaka artwork by Kazuma Kaneko

Atavaka (アタバク, Atabaku) is a recurring demon in the series.

History

Atavaka, or Fudo Myouou, used to be a child-eating demon until he received Buddha's enlightenment. He then became one of the Yaksha Kings and vassal to Bishamonten, as well as the protector god of the southwest.

Stats (Shin Megami Tensei III: Nocturne)

LVL Race STR MGC VIT AGL LCK
47 Deity 24 14 20 10 14
Recruit Resists Void Absorbs Reflects Weak
No None Expel/Death None None Nerve/Mind

Skills (Shin Megami Tensei III: Nocturne)

Skill Effect Cost Level
Might Increases critical rate. (Normal attacks only) Passive Default
Mighty Gust Physical damage relative to user's current HP to a single enemy. 14% HP Default
Endure Auto-revives with 1 HP once per battle. Passive 48
Binding Cry Chance of inflicting bind on all enemies. 14 MP 49
Retalite 50% chance to counter an enemy's attack, medium damage. Passive 50
Chaos Blade Physical damage relative to user's current HP to all enemies. May cause bind. 32% HP 51

Ares


Ares as he appears in Shin Megami Tensei II

Ares, (アレス, Aresu) is a recurring demon in the series, based on a deity in Greek mythology.

History

The god of war in Greek myth. Other gods despised him for his cruel and violent nature. Opposed Athena, who represented strategic warfare.

Biography (in Book Children: Book of Dark)

Ares appears in Devil Children: Book of Dark as the most expensive prize at the casino in Center Town.

Stats

Persona 3: FES

LVL Arcana ST MA EN AG LU
19 Chariot 17 10 15 9 13
Inherit Resists Block Absorbs Reflects Weak
Slash Slash, Fire None None None Wind

Persona 4

LVL Arcana ST MA EN AG LU
25 Chariot 18 15 20 15 14
Inherit Resists Block Absorbs Reflects Weak
Physical Physical Light None None Wind

Skills

Persona 3: FES

Skill Effect Cost Level
Zan-ei Inflicts a moderate amount of Slash damage with extra power on a New Moon on one enemy. 10% HP Innate
Rakunda Lowers one enemy's defense for 3 turns. 6 SP Innate
Counter 15% chance of repelling a Physical attack while not knocked "Down". Passive 21
Rebellion Increases probability of Critical hits for 3 turns. Universal. 5 SP 22
Getsu-ei Inflicts a moderate amount of Slash damage with extra power on a Full Moon on one enemy. 10% HP 24

Persona 4

Skill Effect Cost Level
Gale Slash Low Phys damage on all enemies. 12% HP Innate
Counter 10% chance of repelling a Physical attack while not knocked "Down". Passive Innate
Dodge Wind Doubles evasion against Wind attacks. Passive 27
Rampage Light physical damage 1x - 2x on all foes 12% HP 28
Dekaja Cancels -kaja effects. All enemies. 15 SP 29
Power Charge The next normal attack, physical skill, or Almighty physical attack will be 2.5 times greater in power. Self. 15 SP 30

Monday, December 7, 2009

Ara Mitama

Ara Mitama (アラミタマ, Aramitama) is a recurring demon in the series, based on the Shinto aspect of the soul.

History
In Shinto teachings, the Mitama represent the four aspects of the human spirit. Aramitama represents aggression and forcefulness and is the source of valor, anger, passion, and other heated emotions. It is said to be the more wild and untamed side of the dualistic nature of the spirit.

Stats
LVL Arcana ST MA EN AG LU
18 Chariot 11 11 11 11 11
Inherit Resists Block Absorbs Reflects Weak
Physical Physical None None None Electricity

Skills
Skill Effect Cost Level
Assault Dive Inflicts a small amount of Physical damage on one enemy. 10% HP Innate
Rakunda Decreases an enemy's defense. 6 SP Innate
Tarukaja Increases an ally's attack for 3 turns. 6 SP 20
Sharp Student Lowers the possibility of being struck by a Critical Hit. Passive 21
Blue Wall Increase Electricity resistant properties for 3 turns. 1 ally. 18 SP 22
Dodge Elec Doubles evasion against Elec attacks. Passive 23

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